Create procedural surfaces and NURBS surfaces from curves or by combining or extending existing surfaces.
Surface modeling provides the ability to edit multiple surfaces as an associative group or in a more free-form way.
Create procedural surfaces by blending, patching, and offsetting existing surfaces or by converting 3D solids, meshes and other planar geometry.
Create NURBS surfaces by enabling NURBS creation and using many of the same commands used to create procedural surfaces. You can also convert existing procedural surfaces into NURBS surfaces.
Associative surfaces automatically adjust to changes made to other, related objects.